IDLE NUMBER-CRUNCHER — OPEN BETA

BUILD. RELEASE. COMPOUND.

Idle mech battler for spreadsheet lovers. Chase perfect stat rolls. Release mechs to your permanent roster. Watch your numbers grow forever.

Free-to-Play
No Pay-to-Win
Browser-Based
Offline Progress
No Ads
Assault Class Mech
CORE SYSTEM

THE LOOP THAT COMPOUNDS

Every mech you build makes your operation stronger. Permanently.

PHASE 01

EQUIP & BATTLE

Your mech auto-battles through waves. You optimize the loadout. Chase the perfect stat roll. Watch the damage numbers climb.

PHASE 02

RELEASE TO ARENA

When your mech is ready, release it to your permanent PvP roster. Your arena rank at release is locked forever. Higher rank = better rewards on every future expedition.

PHASE 03

EXPEDITIONS

Released mechs run expeditions while offline. Salvage. Intel. Credits. Rare Alloys. 2-hour sprints or 24-hour deep strikes. Match your schedule.

PHASE 04

PERMANENT UPGRADES

Expedition resources flow into your base. Upgrade buildings. Infuse Neural Implants. Your pilot grows stronger forever—every new mech benefits.

SYSTEM FLOW
Build Mech
Battle
Release @ Rank
Expeditions
Upgrade Base
New Mech+
REPEAT FOREVER
LIVE FEED

RECENT LOOT

Real items found by pilots in the field

FOUND:PugButter
Omega Devastator

Omega Devastator

Level 100mythic • explosive

DPS:72.22(2.38/ton)
Damage:590.2
Charge:8.17s
Crit:24.4%
Crit Dmg:2.30x
Heat/Shot:99.6
Weight:30.3 tons
Berserker: +18.8% damage
of Speed: -9.2% charge time
[S]On Hit: 58% slow for 4.9s
(74% chance)
FOUND:Dudboi
Plasma Cannon

Plasma Cannon

Level 46rare • energy

DPS:17.58(1.02/ton)
Damage:87.9
Charge:5.00s
Crit:9.7%
Crit Dmg:2.00x
Heat/Shot:16.4
Weight:17.3 tons
Compact: -13.0% weight
FOUND:Dudboi
Arc Projector

Arc Projector

Level 40rare • energy

DPS:16.83(0.90/ton)
Damage:80.8
Charge:4.80s
Crit:18.4%
Crit Dmg:1.80x
Heat/Shot:30.8
Weight:18.8 tons
Precise: +9.9 crit chance
[S]On Hit: 30% slow for 2.5s
(57% chance)
FOUND:Dudboi
Omega Devastator

Omega Devastator

Level 90rare • explosive

DPS:61.46(1.79/ton)
Damage:446.4
Charge:7.26s
Crit:9.7%
Crit Dmg:2.40x
Heat/Shot:83.2
Weight:34.4 tons
Rapid: -19.3% charge time
FOUND:Dudboi
Chain Gun

Chain Gun

Level 71rare • kinetic

DPS:47.00(1.98/ton)
Damage:117.5
Charge:2.50s
Crit:10.6%
Crit Dmg:1.90x
Heat/Shot:20.5
Weight:23.7 tons
Compact: -11.5% weight
[H]On Hit: +11% charge speed for 2.0s
(27% chance)
FOUND:PugButter
Devastation Core

Devastation Core

Level 100rare • explosive

DPS:57.67(1.53/ton)
Damage:426.5
Charge:7.39s
Crit:11.8%
Crit Dmg:2.60x
Heat/Shot:107.7
Weight:37.7 tons
Swift: -13.0% charge time
[?]On Hit: knockback effect
(47% chance)
REFRESH INTERVAL: 15 MIN

BALANCE ADVISORY

The loot system is so varied that we're still discovering broken combos. Find the exploit builds before we patch them.

CURRENT META:???

Berserker Swift Plasma Devastator of Destruction

EVERY ITEM TELLS A STORY. YOUR PERFECT BUILD AWAITS.

CALIBRATION SYSTEM

THE FORGE

Customize your weapons for optimal loadouts. Every adjustment has trade-offs.

SELECT WEAPON
FORGE TUNING
SPEED or POWER
SpeedPower
LIGHTWEIGHT or HEAVY
LightweightHeavy
OVERCLOCKUnlocks in-game
Forge Level 3
SafeMax
⚔️
Select a weapon to preview forge stats
PREVIEW MODE

The full Forge includes Overclock mode, cost calculations, and permanent weapon upgrades.

UNLOCKS AT:PILOT HQ LEVEL 5
PROGRESSION MATRIX

NOTHING IS WASTED

Six progression tracks. Every one stacks. Nothing resets.

RELEASED ROSTER

Every mech you release keeps working. Your 10th mech benefits from all the infrastructure your first 9 helped build.

Late-game players have 10+ Master-rank mechs running Deep Strikes around the clock.

NEURAL IMPLANTS

Permanent pilot augmentations with no cap. Six slots: Damage, Attack Speed, Crits, HP, Shields, All-Stats multiplier.

Veterans stack thousands of infusion power. This is the true endgame. Infinite scaling.

WAR MOMENTUM

Daily engagement with a safety net. Your "floor" is permanent—built through buildings and released mechs.

Take a couple of days off? Return at your floor, not zero. One mission gets you climbing again.

THE COLLECTOR'S DREAM. INFINITE STACKING. NO CAP.

PVP SYSTEM

RANK MATTERS FOREVER

Your mech's arena rank at release is permanent.

THE STAKES

A Master-rank mech earns 50% more expedition resources and completes missions 20% faster than a Novice-rank mech.

The question isn't IF you should release—it's WHEN.

Push for more PvP wins first? Or release now and start your next mech?

COMBAT RANKS
Novice
Novice0+ WINS
Skilled
Skilled3+ WINS
Veteran
Veteran7+ WINS
Elite
Elite12+ WINS
Master
Master18+ WINS
Async duels

No need to be online

Auto-defend

Released mechs defend automatically

Passive income

Better gear = more defense wins

Leaderboards

Climb with your best released mechs

ROSTER BUILDERS COMPETE ON TOTAL RELEASED MECH VALUE.

HOW MANY MASTER-RANKS CAN YOU STACK?

SYSTEM OVERVIEW

WHAT TO EXPECT

Set your expectations right. Know what you're signing up for.

THIS IS

  • An idle battler where combat runs itself
  • A numbers game—damage meters, stat optimization, resource math
  • A long-term progression system that rewards patience
  • Satisfying for people who like spreadsheets and builds
  • Something you check on, not something you button-mash

THIS ISN'T

  • A real-time action game requiring reflexes
  • Flashy AAA combat animations
  • Something you "beat" in a weekend
  • Pay-to-win (whales get gameplay, not power)

“If you've ever spent an hour in a game wiki planning a build before playing, this is for you.

DEPLOYMENT READY

YOUR FIRST MECH AWAITS

Start building. Start compounding. Start today.

FREE-TO-PLAY|NO DOWNLOAD|BROWSER-BASED|OFFLINE PROGRESS